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AI Insights · Timothy · April 2025

Top 5 Boxing Games on iOS in Hungary: Q1 2025 Performance

Explore the performance trends of the top 5 boxing games on iOS in Hungary during Q1 2025, with insights from Sensor Tower.

Top 5 Boxing Games on iOS in Hungary: Q1 2025 Performance

In the first quarter of 2025, the top boxing games on iOS in Hungary showcased varied performance trends. Here's a closer look at their metrics based on Sensor Tower data.

Real Boxing 2 by Vivid Games S.A., experienced a decline in both weekly downloads and active users over the quarter. Downloads started at around 245 and dropped to 22 by the end of March. Weekly active users showed a similar downward trend, starting from 442 and decreasing to 97. Revenue saw fluctuations, peaking at $45 in early January and dwindling to $2 by the end of March.

MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. maintained a relatively stable number of downloads, beginning at 72 and ending at 18. Active users exhibited a slight increase, starting at 58 and reaching a peak of 110 in late February, before ending the quarter at 82. The game generated minimal revenue, peaking at $10 in mid-January.

Boss Fight. by BoomBit, Inc. had a modest start with downloads varying between 52 and 106, ultimately declining to 6 by the end of March. Active users followed a similar pattern, starting at 280 and peaking at 360, before settling at 309.

I, The One - Fighting Games from Azur Interactive Games Limited showed a gradual decline in downloads from 127 to 17. Active users decreased from 410 to 131 over the same period. Revenue peaked at $22 in early February before tapering off.

Swift Punch, a newcomer from America Scores, saw a promising start with downloads reaching 191 in mid-March, though it dropped to 16 by the end of the month.

These insights provide a snapshot of the competitive landscape for boxing games on iOS in Hungary. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025